|Engineering Graphics||Hours: 1 1 2|
Role of graphics in engineering, introduction to geometric and solid modeling, viewing computer space, drawing 2-d lines, changing line types, changing text, drawing 2-D primitives, editing 2-D primitives, 2-D transformations, tangency construction, three point circle, conic sections, splines, curved lines, loading solid model, changing 3-D viewpoint, hidden line removal, shading solid model, color hardcopy, 3-D primitives, unary operations, Boolean operations, 3-D transformations, extrusion operations, revolution operations, 3-D editing operations, changing primitives, redesigning the model, mass properties of a solid model, multi view layout of a model, editing visible profile lines, generating a drawing, cut section operations, sectioning conventions, generating section drawing, dimensioning conventions, generating dimensioned engineering drawing.
|Pre-requisites: None||Co-requisites: None|
Hours: XYZ where X = Lecture, Y = Lab, Z = Credit
All hours are per week.
3 Lab hours constitute 1 credit hour
1 credit hour implies 1 lecture of 50mins per academic week. 16 weeks in total.
Pre-Requisite courses are courses required to be completed before this course may be taken
Co-Requisite courses are courses required to be taken along with this course